However, that's about as much involvement as the Wine option allows for. So, if you are running a Linux operating system, it's totally feasible to use MUSHclient. Yes, MUSHclient runs (well) on top of Wine. I'm not knocking any of those devs or the work they've done, I'm just saying that the client is fundamentally different than MUSH and it's interface and functionality do not suit -my- needs. I've been looking in to the development of Mudlet() and I hate it. Why isn't there a client as good as MUSHclient for Linux? People are talking a lot about the future of MUSHclient and the future of MUDs themselves (even the future of operating systems) and when I consider it, there's this big, obvious question in my mind. Hey everyone, I've been working on a system I call Sunder since I started.I've been considering this on and off for a while, and I decided I might as well put it out there. It began as something just for me, but I quickly started sharing it with other templars, and then when we realized how darn powerful the functionality to track and call afflictions in a uniform manner was, suddenly I was adding other classes and now it's grown into something that works pretty much across the board. I've been happily sharing Sunder with anyone who asks for a while now, regardless of class/faction, but I've been getting a lot more people asking about it or needing help recently, so I wanted to put it out here publicly for anyone and in a place where I can more readily respond to frequent questions and stuff instead of having to repeat instructions and what have you to each individual. So! Here's a public link to a dropbox folder. There's a igger in there, along with several. Txt files with the important information like how to install and set up Sunder, how to update, and so on. I'll try to remember to post here when I update! The folder link will remain static, so when I do push an update you'll just go to the same one and download the new igger inside it. Let me know if there's any questions, or if something's broken or unclear! My biggest goal with Sunder is to make it as newbie-friendly as possible, to help lower the entry barrier on PvP and get more people out there playing with us! If there's something in the way of that, or something I could change to do it better, I definitely want to know. Okay! Sunder 1.7 is now available at the link in the original post - the full download, anyway. I'll be adding the partial ones here shortly. I didn't entirely finish making the GUI functional, but still packaged it with the full version, so people can take a look and give me more feedback on what they want there and how they want it to work.įixed a bug with handling necromancy shrivel. SorryĪdded some QOL aliases for lumi, like beckon and stuff.įixed an issue with looped target calling if listening to each other. Target calling will now also make you pick up/drop monos on movement.įixed a bug with shield swapping for lumi. Subjected myself to geyser Cleaned up the chat box a lot. Not all of it works yet! COMING SOON (TM).Īdded tracking for monolith sigil in room.Īdded wielding tracking. Still slightly buggy, working on it!Īdded a new utilities folder with some stuff for toxicology. Sunder is now packaged in modules, though I'll also maintain a full package. NOTE! I'm expecting bugs with this, please try it out and report errors!įixed a bug with tekura bashing. The ls alias now supports multiple target callers. Has anyone had this problem? Whenever I'm looking for foci this (see below) will spam endlessly at a random point until I close mudlet and I haven't found any way to get it to stop. I think it's related to the "need mount" trigger or the "move" script in Sunder but I'm not sure how to fix this. You begin to raise your fingers to your mouth to whistle for your mount before realising it's You already have a mount outside the stables. You are already mounted upon an immense plough horse.Aardwolf RPG is a unique and free text based roleplaying game. Aardwolf is based in the fantasy world of Andolor where magic is common and there are hundreds of exotic realms to explore, puzzles to solve and quests toĬomplete.
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